AAA trailers are crap. Everything looks shinier, the physics are never as daft as the final release, and aspects get pulled because they aren’t realistically possible on the hardware the game’s being designed for.
The beautiful thing about indie games, though, is that they’re much harder to dress up. If something has been designed to emulate an 8-Bit experience, sneaking in a few extra frames per-second isn’t going to make much of a difference to the product the consumer gets upon launch. It’ll still look 8-Bit even if it runs a little smoother in a trailer.2 notes
Earlier today Nintendo announced that Tomodachi Life has been localised for a western release. The game itself is a barmy-looking life-sim where players can act out a selection of random activities via their Mii, including but not limited to; dating and getting married.47 notes